A little flash-style game from Popcap, the premise of
Plants Vs. Zombies is that you plant a variety of defenses made up of plants to ward off a zombie attack. You have pea shooters that attack zombies, sunflowers who bring more sun to grow more plants, and as the game progresses, you get more variety in your front yard, including such things as man-eating plants and psychedelic mushrooms that turn the zombies on your side.
The pea shooters have those little vacant doll eyes that blink every so often, the sunflowers are always smiling, and there's Crazy Dave who sells you things and talks about "Squirdos".
The game moves smoothly and passes the time pleasantly, and if you're feeling mighty girly, it's cute, too.
Check it out, it's only a 30mb download, and the "trial" version has plenty to play through, so it's worth the small tug on your bandwidth.
In the other corner we have...
Red Remover. Since I felt inspired to talk about
Plants Vs. Zombies, I figured I might as well mention the minor discovery I made a few months prior.
Red Remover is, as most sites seem to label it, a "physics remover" game. This is true. Beyond that, it's incredibly simple and incredibly addictive. You have the red boxes that are "miserable" and need to be removed, and you have green and (later), purple boxes that are neutral and need to stay on the screen and act as stable platforms for the green boxes to remain.
While this sounds pretty damn dry, the neat thing about
Red Remover is that the first dozen levels are a breeze to slide through, but you want to keep doing more simply because it's easy at first and every time you complete a level, the sound of children going "Yea!" can be heard and you remember the triumphant feelings you had when you heard those sounds when you were a child winning a game. It gives that feeling of simplistic accomplishment, and since it's so easy, what will another level hurt?
Make it to all forty levels, and see how much time has passed. I guarantee that while most of them seem pretty simple, after a while you realize that they're spacial brain teasers which require you to figure out how the physical objects need to maintain their course from point A to point B and that that can get moderately complex if you're not careful and focused.
It's fun, I swear.
Oh, and did I mention that the boxes all have little faces that either pout or smile, which, again, if you're feeling girly, is damn cute to look at.